AI Insights · Timothy · October 2024
Top 5 Sandbox-like Games iOS Performance in Finland, Q3 2024
Explore the performance trends of the top sandbox-like games on iOS in Finland during Q3 2024, focusing on weekly downloads, revenue, and active users.
In the third quarter of 2024, the sandbox-like gaming category on iOS in Finland showcased varied trends in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into the performance of the top five applications.
Roblox from Roblox Corporation demonstrated a consistent revenue stream, with weekly earnings fluctuating between $12.6K and $15.8K. Downloads saw a notable increase towards the end of August, peaking at approximately 2.6K in early September. However, active users experienced a decline from 47.8K in early August to around 41.3K by the end of September.
Growtopia, published by Ubisoft, experienced its highest weekly revenue of $3.9K in early July, followed by a gradual decline to just over $1K by the end of the quarter. Downloads remained relatively stable, with a slight uptick reaching 321 by the end of September. Active users hovered around 1.2K throughout the quarter, with minor fluctuations.
Minecraft: Play with Friends, a product of Mojang, maintained a steady revenue stream around the $1.1K mark, despite some weekly variations. Downloads decreased slightly over the quarter, ending at 147 in late September. Active users showed resilience, maintaining a level of around 31K, with a slight increase mid-quarter.
IMVU: Fun 3D Avatar Chat Game from IMVU saw a downward trend in revenue, starting at $630 and ending at $497. Downloads were modest, with numbers under 100 each week, while active users showed a decline from 1.2K in early July to approximately 933 by the end of September.
Finally, ZEPETO: Avatar, Connect & Live by NAVER Z Corporation recorded a peak revenue of $605 in late July, followed by a gradual decrease to $324 by the end of the quarter. Downloads were relatively low, maintaining numbers around 100 each week. Active users fluctuated slightly, ending the quarter with approximately 2.1K.
For more detailed insights and data, visit Sensor Tower.